• Added voice playback and transmit volume controls.
• Added an enemy weapon list in the my soldier menu.
• Added server name info to the scoreboard.
• Updated matchmaking to prefer lower ping games. Search time will increase a bit, but players should find more games with preferable latency.
• Fixed an issue with weapon reloading.
• Fixed a rare crash for game servers.
Version 1.21
• Added support for PS4™ Pro. On that platform, the framerate cap is raise from 30fps to 60fps.
Version 1.20
• Fixed Hydra only allowing 6v6 play.
Version 1.19
• NEW extract map: Hydra! More maps coming next year.
• More performance tweaks, which should result in better frame stability and slightly lower input latency in some cases.
• Better visual blending when sighting up with the M4 and M16.
Fixes:
• Fixed incorrect skin on the M9 magazine during reload.
• Fixed players becoming stuck in global chat under some circumstances.
• Fixed a bug that allowed players to sprint and cook a grenade simultaneously.
• Fixed access to unintended areas on Sandstorm.
• Fixed issue in Homestead where some objects would visibly cull out.
• Fixed UI issue in the My soldier menu.
Version 1.18
• Performing a one-time wipe of all Player settings to fix settings that were broken by update 1.17 (such as the fire button being rebound to drop your weapon)
Version 1.17
• Team balancing code should no longer split parties between teams. This may still happen when first joining a server, but should no longer happen in subsequent matches.
• Rendering and gameplay performance improvements. Frame rate should be steadier, especially in "Homestead".
• Get ready to rumble!
• Fixed getting stuck in global voice chat mode.
Version 1.16
• Fixed culling issue on Redline.
• Fixed crash when cancelling game join.
• Fixed multiple third-person weapon skin issues.
• Reworked friendly fire system.
• Fix for prone desynchronization that would result in player;s appearing prone when they weren't.
• Fix for being stuck aiming down the sights when quickly pressing L3 and then L2.
• Added mid-game host migration on P2P servers
* Know Issue: after migration, the match resets to round 0.
Version 1.15
• Reduced friendly fire tolerances.
• Shiny new weapon skins!
Version 1.14
• Fixed player desynchronization when getting shot during vault/mantle/climb.
• Fixed even more call-outs not playing!
• Fixed objectives becoming unreachable when player goes out-of-bounds. Objectives will now be placed at player's feet at boundary.
• Fixed controller customization setting not saving/loading properly.
• Spectators can now see the objective progress reticles.
Version 1.13
• Fixed player's sometimes rapidly changing teams when joining an in-progress match.
• Fixed gamma saving/loading.
• Fixed some call-outs not playing.
• Improved performance on settings menu.
* Known Issue: controller customization does not currently save. Fix coming soon!
Version 1.12
• Getting shot at should no longer suppress your frame rate.
Version 1.11
• Added ability to customize the controller layout.
• Players now leave their party when kicked from a game.
• Volume now smoothly blends to the value saved in the profile settings when they are loaded.
• Revived now better ensures safe revive positions.
• Fixed objective exploit.
• Fixed rare crash when the host cancels a server before the game has started.
• Fixed dedicated server memory leak, so servers should be more stable.
• Improved aim assist and tactical movement.
Version 1.10
• Fixed escalators not animating on P2P servers.
• Revived players now receive the current stun effects of the medic to approximate the amount of stun they should have received.
• Fixed 1-frame "pop" when bandaging, which could expose a player's position.
• Added option to turn off ear-ringing effect when stunned; when enabled, all in-game audio will drop in volume when stunned.
• Fixed End of Round music setting not saving and the VOIP Disable setting not loading properly.
• Added AA:PG "Development Babies" to credits.
• Removed End of Round background UI component that didn't scale properly.
• Achievement "toast" pop-up is now working again.
• New loading screen video.
• Fix for crash when no room data is available when attempting to join another player's session.
Version 1.09
• Fixed joining a game from homes screen resulting in dedicated server becoming unreachable.
• Fixed dedicated servers resetting when players are still on it.
• Fixed dedicated servers sometimes becoming unreachable when everyone leaves.
• Fixed dedicated servers registering with the back-end as "empty" between matches.
• Preventing party leaders from opening training map as that causes problems with party members.
• Fixed crash when trying to join a game from home screen.
• Fixed rare crash when joining a server from match matchmaking.
• Fixed timers not showing up on P2P servers.
• Fixed connections to our back-end not getting closed.
• Fixed players not getting removed from a session when they fail to join a server.
Version 1.08
• Kicked players will no longer attempt to rejoin their party in the server they were kicked from.
• VIP now spawns immediately.
• Fixed states where VIP round could fail to start.
• Overhead map now shows enemy fire locations in the same manner as the radar.
• Fixed being able to reserve slots on and then join a full server.
• Fixed parties being able to reserve slots on a server that didn't actually have enough space for them.
• Parties should now typically join servers that can support putting the entire party on the same team.
• Fixed dedicated servers becoming unfindable when the player that originally reserved the server left the game.
• Fixed full dedicated servers showing up in search results.
• Reduced matchmaking progress details that are being displayed.
• Burst fire now sounds better when there are only 2 rounds left.
• Fixed Woodland Camo not being usable in multiplayer.
Version 1.07
• Returning bodies to ragdoll after interrupted secure to prevent potential body falling through floor issues.
• Fixed ranks not displaying properly on party screen.
• Fixed crash on lobby screen when player data became corrupted.
• Fixed joining another player's session when they are on a dedicated server.
• Fixed crash when incomplete data is retrieved when attempting to join a players session or accept an invite (game will now display invite handling failure).
• Fixed multiple crashed due to attempting to recreate the party session too frequently.
• Fixed crash when joining server.
Version 1.06
• Fixed party members not joining the dedicated server the party leader joins.
• Fixed getting stuck in the third person spectator view when first joining a server.
Version 1.05
• Fixed party members being placed on opposite teams at the beginning of a match.
• Fixed enemy nameplate colors breaking.
• Empty dedicated servers should no longer appear in search results (most of the time).
• VIP Game will now go back to warm-up mode if the last players on the VIP team leaves.
• Fixed button images for PS4 tutorial level.
• Reducing matches to best of 11 rounds by default.
• Fixed party member's reservations disappearing when the party leader hosts a game.
Version 1.04
• Fixed background post process getting stuck turned on.
• VOIP talking labels should no longer show up in single player.
• Fixed sound exploit issue.
• Improved burst fire sounds.
• Improved party management on the server.
• Dev/Armed Forces icons should now appear on the scoreboard when you link your PSN account to your existing AA account.
• Fixed nameplate color issues.
• Fixed non-empty dedicated servers appearing in empty dedicated server search.
Version 1.03
• Various UI clean-up and improvements.
• Updated transition video and loading screen images.
• Reinstated "QoS" checks on dedicated servers.
• Fixed map rotation bug.
• P2P servers can now be hosted without having to forward port 8765. Note that your NAT type must be "Moderate" or "Open".
• Reservations now last through map changes. This "may" fix an issue where parties were not kept together on the same team.
• Fixed server browser appearing when failing to join dedicated server.
• Weapon handling tweaks.
• Matches no longer start as soon as two people are matched up.
Version 1.02
• Fixed several issues preventing players from joining matches.
• Fixed a crash that happened when the game would fail to save stats.
Version 1.01
• Fixed issue where logging out and back in to the system would break multiplayer.
• Fixed issue where Keyboard/Mouse prompts would appear.